
Concept Art
Tin-Heart
03
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Tin-Heart is a fast Platformer where you must travel throughout the world turning polluting machines into living beings and bring life back to Earth while searching for your own memories!
At the moment Tin-heart is in production stage under academic environment, being produced by 4 people:
Inês Borges- Animation, VFX and Sound Design
Joana Branquinho- Textures and 2D assets
Joana Travisco - Level Concepts and UI
Carlos Pinto -3D Enviorment Modeling
Tin-heart's narrative follows the adventure of Urion, a robot living in a Tin Earth, who has to transform polluting robots into living beings while looking for lost pieces of a life-giving machine.
Tin-heart's theme brings a twist to the ecological games that are out there. It teaches what happens if you take good care of your things and remember the steps that were drawn before and learn from those memories to eternalize what once was lost.
Concepts for the Factory Interior
Concepts for the Barn Door
Concepts for the Trees and Landscape
Concepts for the UI



Concepts for the Game mechanics



